If the Quality Gauge runs out or you hit the O Button to end the line, you will lose all of the created items.Īfter you have invented an item, contact the guild and try to register a patent. If you are running low on Fol, or do not want to create too many of the same item, you may stop the production by pressing X and selecting item submission.
If they look stumped, it means they failed. If they smile or look happy, then they succeeded. Press the Square Button to begin production.Īfter the time bar completes, production on a second item will begin (if the first one succeeded) or the group will automatically try again. If not, keep picking up and putting down an inventor to cycle through the costs of different inventions. Check the price it will cost (to see if you can afford the invention).
Specify Plan allows you to upgrade an item that you already have (if possible). Original Creation allows you to make new items for use or sale. Next you can choose between Original Creation and Specify Plan.
Next, select the type of invention you would like to create. For example, if you place one NPC inventor on a line that has Writing as his or her skill, the other two on the line must also have that skill or no item can be invented. To invent an item, select three inventors who all have the desired Skill that you wish to use. Transfer Inventors lets you move other NPC inventors to a different workshop. Expanding Workshop Facilities lets you add more production lines or expand what types of inventions can be created at that particular workshop. It costs Fol to do this, so don't upgrade the facilities if you do not plan on using them. How do I use Workshops? Each workshop needs to be upgraded before you can use all aspects of it. Get the AI Program from Leiria in Sphere 211 and complete the Ruddle and Rumina Side Quest to get the Blueprintsįind the Book of Prophecies 1 in the Shrine of KaddanĬreate the Adorable Kitty Doll using Craftingįind Dremela's Tool Set in Sphere 211 on the 4th Floorįind the Spirit Stone in the Ruins of Barrįind the Experimental Remedy in the 2nd Floor of the Maze of Tribulationsįind the Limited Edition Doll in the Duggus Forest Moonshadow Clan members will drop the Winking Sage CiderĬreate the Ultimate Bomb through EngineeringĬreate the Potion of Youth using Compoundingįind the Sunrise Dictionary on the Moonbase Win the Bent Mystic Sword in the Bunny Races Invent the Philosopher's Stone using Alchemyįind the Antiquie Jewelry in the Kirlsa caverns
Here is a list that tells you how to do this. It can be difficult to locate the specific items you need to recruit some inventors. Must have signed Vanilla, Dejison, and Meryl have obtained the Blueprints and the AI Program It may cost a lot, but these NPC inventors have the skills you need to create and upgrade your weapons and items. Do this! Each inventor has a different signing requirement (which is often difficult to decipher). You can sign these inventors to work for you. After that, you'll periodically be notified of new inventors. Talk to Welch in the Inventor's Guild to get started. The process becomes available after your first trip to Peterny. It can also make you cry as it eats away at your Fol with little given back in return. Without it, your characters will become so outmatched late in the game that you will want to cry. That'd solve my problem nicely.Item creation is a necessary part of the game.
It's just the INT one that's not working now.Ĭould someone please fix the code to where it would like it would? Giving Maz INT upon view. The other codes from CodeTwink worked just fine in the pnach after being converted over.
I'm using the pnach file in "PCSX2 1_5_0 460" PS2 emulator. But this code doesn't work since the Codebreaker version didn't work either. The others worked fine converted to RAW and pnach format. Then I made them into them into pnach codes with Pcsx2 Cheat converter. I turned the codes into RAW codes with Omniconvert. Here is the RAW version after I ran it through Omniconvert.